

Sega Genesis (1989) Sega Mega Drive (1990) by Tec Toy Sega Mega Drive (1990) "Daemagyecheon " Sega Master System (1990) "Ghouls'n Ghosts " Sega Master System (1990) by Tec Toy Sega Mega Drive (nov.30, 1990) Sony PlayStation (sept.3, 1999) "Capcom Generations 2 - Chronicles of Arthur " Microsoft XBOX (sept.27, 2005) "Capcom Classics Collection" Sony PS2 (sept.27, 2005) "Capcom Classics Collection " Microsoft XBOX (nov.18, 2005) "Capcom Classics Collection" Sony PS2 (nov.18, 2005) "Capcom Classics Collection " To see Japanese ports, please see the original Japanese version entry "Daimakaimura ". PORTS Here is a list of all ports excluding Japanese ones. "Slow Motion" and "Invulnerability" can be changed at any time."Starting Level" is effective only when you start a new game (you must NOT continue play !)."Starting Weapon" is effective only when you start a new game or when you continue play.Note that even when you start without armor, you need to be hit twice. "Armor on New Life" is effective at the beginning of a new life.6) Set the debug Dip Switches to what you want. 2) Set both "Coin A" and "Coin B" Dip Switches to 1C_1C. TIPS AND TRICKS Debug features (US VERSION ONLY, it doesn't work on the original Japanese version): How to activate the debug features. TRIVIA Ghouls'n Ghosts was released in December 1988 in arcades outside of Japan. TECHNICAL Runs on the "CP System" hardware B-Board ID 88620B-2 B-Board PALs: DM620 CPS-B #: CPS-B-01 DL-0411-10001 There is no C-Board on these Export versions, contrary to the original Japanese release. For more information about the game itself, please see the original Japanese release entry "Daimakaimura ". Arcade Video game published 33 years ago: Ghouls'n Ghosts © 1988 Capcom.
